Figure I should probably post the actual completed sketch of the house, too.
Sketch: This is a house based on some picture I saw. Part of architecture is also choosing the correct location (or in this case, creating the perfect location) for the house to sit in. If the location is poorly picked, it wouldn’t matter how good the house is because it does not fit in with its surroundings. That’s the bane of many good Minecraft houses: they look terrible where they’re built.
This house isn’t a compact house and is quite big, in fact. It is built into the cut of a oceanside hill, the flat bottom aligning with the sand of the beach. The two walls on both sides frame the house and is shaped along the contour of the hill. So basically, a huge steamroller rolled across the hill and flattened it in one straight path.
This house is comprised mainly of three rectangular prisms. The inner spaces are defined by zones; one minute, there can be a long, horizontal space and the next, there can be the vertical space that overlaps.
There’s nothing special about this house, really. BUT, if anyone wants to be the contractor to my architect, go ahead and build this. Some of the more specific things aren’t shown here, but that’s just a message away! :)
Since so many people liked it, I gave in and built the Compact Cube in creative. I initially wanted to build it in Survival because that’s the badass way to do things, but now I wanted to see what it looked like. I also changed a bit of stuff around. I’m testing the design. For science.
I haven’t addressed the geometry in this house, so in honor of Le Corbusier, I’ll go through a few. The entire house is cubical. Every wall is in the center the cube and divides the space evenly into squares. The glowstone is literally in the middle of the cube and provides completely symmetrical light to all areas (except the upper glowstone cancels that out). Dunno about golden sections.
In response to MinecraftHouses: the center glowstone can illuminate the whole house, but that upper one also adds symmetry and lights up the roof so baddies wouldn’t spawn up there. That fence post connects them pretty nicely, too.
I also had no idea what to put under the stairs, so it was either Harry Potter or cake.
It’s currently 5:47am so forgive me for not checking through the new followers I got. I also have a project to do. I’ll get to that later. :3
Sketch: This is a house designed for Minecraft that is both compact and architecturally stimulating. It includes a balcony, a bed, a storage area, a crafting table, and a furnace. Wooden walls and and glass panes.Two glowstones sufficiently illuminates the tiny 7x7x7 house.
This house works best in a wide plains setting where there is nothing to see but grass and the odd outline of a cubical house. This is definitely my favorite :D
Sketch: A one-story house designed for Minecraft to be compact and architecturally stimulating. It includes a bed, a storage area, a crafting table and furnace, a chair, and a table. One block of glowstone set into the floor provides enough light for the 6x3x3 interior. The wooden exterior facade, however, is twice its size and complements the black inner walls.
Sketch: A house designed for Minecraft to be compact, yet architecturally stimulating. The impressively thin house is only 4 blocks wide, allowing only 2 blocks’ width as living space. The stairs used are formed by wooden slabs, which allow the inhabitant to see through the entire height of the house. However, the slabs can be exchanged for stairs if the inhabitant does not wish to jump across slabs.
Each half-floor serves a unique purpose: the basement is a studio with a chair and table, the ground floor is a welcoming foyer, the first floor up is a crafting floor, the second floor is a furnace floor, the roof floor is a bedroom, and a balcony sits at the top. The facade is that of giant steps, formed by the balcony and the gate. While completely awkward if built on plain grass, this house will be natural if fitted in a narrow valley (as shown above).